It’s been a while since I played Spiral Knights (or posted here). Usually I would just log onto craft something and leave, I lost any incentive to carry on fighting the same old enemies day after day. To freshen things up, Three Rings recently released a big update which includes the much anticipated missions to flesh out the game plot and give rewards to the players based on that. Continue reading
In this month of some highly rated game releases, there’s only one game I really want to get my hands on, Super Mario 3D Land.
Call it whatever you want but there’s rarely anything to comes close to the enjoyment of playing a proper Mario platformer. I loved all the Super Mario Bros. games and Super Mario World was just awesomely good fun. The Game Boy Mario platforming games were very enjoyable as well but I never played them with the same addiction and excitement I got from playing the console renditions. Continue reading
I haven’t been blogging much but that’s because I’ve been distracted by other things. I’m still keeping tabs on PES 2012 as I’m not sure if it’s buying for another year when I hardly played PES 2011. I also got the season update for 2011/2012 thanks to some dedicated awesome people over at PESGaming but I’ll have to see for myself this month with the demo.
Here’s a video showcasing all the teams available in PES 2012 courtesy of prorevo blog via onlyproevolutions. Check them out for the latest PES news.
So it’s that time of the year again where I shamefully look at achievements (or trophies) of a game even before it’s out. Trophies are that important to me but I jest, they’re not. I just wanted to see if getting 100% of the trophies would be easy like last year but a good chunk appear to be so.
xbox360achievements being the leaders for achievement hunters have published what seems like a complete list of achievements and much like last year, they’re probably right. It’s interesting to see some of the grinding trophies gone like that silly Dead Ball Expert one I had to write a separate post on and the decade run on Master League mode which I’m sure many people just simmed through (myself included).
So after spending months perfecting PES 2011’s system, Konami do a u-turn. That penalty award looks very dubious as well.
Power Surge is over for July. There was one for August as well.
So I’ve been playing Spiral Knights for a while now since it was released on Steam. Not great, not bad, just a decent online java game. As the game runs on something called ‘mist/crystal energy’ you’re limited to a few hours of in-dungeon game-time (at least on the mist energy counter anyway) so just thought I’d post here that the developers have announced a Power Surge Weekend.
Get energized Spiral Knights, this weekend will be a Power Surge Weekend! Beginning Friday, July 15 at 2pm server time and ending Sunday, July 17 at 9pm server time all elevator costs will be half off!
A Power Surge Weekend is the perfect time to see more of the Clockworks than you ever have before, offering more adventure for your mist. So gather your friends, ready your sword and take the plunge!
In short, elevators cost 10 units of energy at the moment, during this weekend it’ll be 5 units which means you get to play twice the usual amount. Doesn’t apply to crafting energy costs though, that’s a shame really. Just remember that server time is GMT -7 hours.
Just spotted this earlier today, it brings together all the small gameplay footage and is voiced over by Jon Murphy (PES Europe). It showcases the off-the-ball AI Seabass was talking about in E3 amongst other stuff.