Review of 2011

The year 2011 proved to be “a game of two halves” for me in terms of my personal life but gaming-wise it was one of the better years of gaming for me. The motivation to play video games was still burning bright through the entire year right until the end which was pretty rare for me as I’m easily susceptible to ‘gaming burnout’.

I’ll be going in the order I got around to playing the following games last year, this is the first part and a final part will follow as soon as I’ve written up that section. On a side note, I won’t be delving into any RPG maker games as I covered all the ones I played in my game reviews. Continue reading

Skyrim: The Buggy Civil War Quest Line

A week ago, I had the pleasure of playing through a horrendously buggy and dull quest line when I joined the Imperial Legion. I’m sure it’s just as bad on the other side (Stormcloaks) but there is the potential to wreck your progress if you fail to take heed ahead of starting each and every quest you do (like most other quests in Skyrim). I’m playing the PS3 version so I don’t know if this is just a bug for this platform. Continue reading

Skyrim: Thoughts on Radiant Quests

When Skyrim director Todd Howard was busy hyping up Skyrim and what it offers to gamers, he mentioned something that caught my attention, radiant quests. Quests which are randomly generated by some ingenious coding by Bethesda. This system has a serious flaw in that the NPCs you are asked to go kill, be it the Jarl or the Innkeeper, resulting in your target to be either missing in action or already dead. You, yourself, might have killed them already or they were killed somewhere in the background while you were travelling to a different location or the game just decides to bug your quest for no reason. Continue reading

Now Playing: Skyrim; First Impressions, PS3 Lag

So I finally got Skyrim (on the PS3) and what a wonderful game it is. I got it as a gift but probably would’ve had second thoughts if I was buying it for myself. I hate to start my first impressions on a bad note but I might as well get it out of the way.

This is mainly due to a few major issues with the game on the PS3 players across the internet are reporting. From my experience of playing the game for roughly over 15 hours, I’ll comment on the following:

Standard TV compatibility. As Bethesda designed Skyrim for a HD TV, the screen on a SD TV is not big enough to fit the entire game screen so the left and right side of the main frame is cut off by a few centimetres. Also the use of narrow text (inevitable as this game uses the variable width format) makes reading the text on the screen very difficult to read in some cases. Continue reading